Change random?
Nie ma takiego klocka w podstawowych bibliotekach.
Jest za to Create Random:
GML
instance_create(x,y,choose(obj1,obj2,...,objN))
Albo instance_change
GML
instance_change(obj1,true_or_false)
Ale jeżeli change random by istniało to wyglądało by tak:
GML
instance_change(choose(obj1,obj2,...,objN,true_or_false)
Stop Timeline:
GML
timeline_position = 0
timeline_speed = 0
Pause Timeline:
GML
timeline_speed = 0
Timeline set position:
GML
timeline_position = pozycja
Particle create:
GML
part_type_shape(particle1,pt_shape_smoke)
part_type_size(particle1,0,0,0,0)
Particle color:
GML
part_type_color_mix(particle1,c_red,c_black)
part_type_alpha2(particle1,1,0)