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Treść opublikowana przez I am Lord
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Proszę cię wyjdź. Crashol nie jest przygodówką. A 4 i 5 część to zupełnie inne typy gier niż 1, 2, 3. 1,2,3 to platformer 4 - ścigałka 5 - potyczki na arenach dla funu.
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"Książę i tchórz", "Teenagent" oraz "Discworld" I i II ale nie wiem czy jest na PC bo grałem na pso. A jeszcze grałem w "Broken sword" ale nie udało mi się przejść.
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to jest ten plik bez rozszerzenia w katalogu gdzie jest exe gry.
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Archiwa
I am Lord odpowiedział(a) na ediepl temat w Gotowe Skrypty, przykłady, dodatki, silniki 3D dla GM
Nie rób kodowania, bo potem może być taka sytuacja że ktoś raz to rozkoduje i napisze dekompiler. Edit: kto chce sobie zaszyfrować to sobie zaszyfruje własnymi sposobami i koniec. -
Ok tym razem jak grałem z DarkTeam mnie nie crashnęło, jednak on prawdopodobnie miał bo DC złapał. * Lobby Scene * Debug: Cannot list hosts. * SendHost status: success stadium id: 58 stadium token: 703093991c15cbe1010ddf2ec90aa4fdefa86825 stadium name: hud * HostAccept -> go to scene: game * GameScene * Is Host: true * Host status: true * Execute Game Progress * OnServerClientAccept: id: 62 name: Freestyler * Debug: Cannot receive results. * Debug: Cannot get results. * OnServerClientUpdate: * MSG: logout id: 62 * Sending logout message * Lobby Scene * Debug: Cannot list hosts. * SendHost status: success stadium id: 59 stadium token: 1a4fc62e50d16d2f86320996f9f796762b4d624d stadium name: hud * HostAccept -> go to scene: game * GameScene * Is Host: true * Host status: true * Execute Game Progress * OnServerClientAccept: id: 62 name: Freestyler * OnServerClientUpdate: * MSG: team id: 62 * OnServerClientUpdate: * MSG: chat msg: Freestyler: dobra jestem * OnServerClientUpdate: * MSG: chat msg: Freestyler: luz * OnServerClientUpdate: * MSG: team id: 62 * OnServerClientUpdate: * MSG: team id: 62 * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.2487;-0] direction: 130.5 speed: [0;0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.3105;-0] direction: -90 speed: [2.1527e-016;-3.51563;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.4341;-0] direction: -90 speed: [4.3054e-016;-7.03125;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.5928;-0] direction: -90 speed: [6.21891e-016;-10.1563;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-91.8331;-0] direction: -90 speed: [8.37161e-016;-13.6719;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-92.0956;-0] direction: -90 speed: [1.02851e-015;-16.7969;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-92.4526;-0] direction: -90 speed: [1.24378e-015;-20.3125;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-92.8188;-0] direction: -90 speed: [1.43513e-015;-23.4375;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-93.2926;-0] direction: -90 speed: [1.6504e-015;-26.9531;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-93.7626;-0] direction: -90 speed: [1.84175e-015;-30.0781;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-94.3531;-0] direction: -90 speed: [2.05702e-015;-33.5938;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-95.0054;-0] direction: -90 speed: [2.27229e-015;-37.1094;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-95.6341;-0] direction: -90 speed: [2.46364e-015;-40.2344;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-96.4031;-0] direction: -90 speed: [2.67891e-015;-43.75;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-97.1356;-0] direction: -90 speed: [2.87027e-015;-46.875;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-98.0213;-0] direction: -90 speed: [3.08554e-015;-50.3906;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-98.8575;-0] direction: -90 speed: [3.27689e-015;-53.5156;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-99.86;-0] direction: -90 speed: [3.49216e-015;-57.0313;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-100.8;-0] direction: -90 speed: [3.68351e-015;-60.1563;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-101.919;-0] direction: -90 speed: [3.89878e-015;-63.6719;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-102.963;-0] direction: -90 speed: [4.09013e-015;-66.7969;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-104.199;-0] direction: -90 speed: [4.3054e-015;-70.3125;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-105.346;-0] direction: -90 speed: [4.49675e-015;-73.4375;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-106.699;-0] direction: -90 speed: [4.71202e-015;-76.9531;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-107.95;-0] direction: -90 speed: [4.90337e-015;-80.0781;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-109.42;-0] direction: -90 speed: [5.11864e-015;-83.5938;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-110.951;-0] direction: -90 speed: [5.33391e-015;-87.1094;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-112.544;-0] direction: -90 speed: [5.54918e-015;-90.625;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-113.935;-0] direction: -90 speed: [5.45351e-015;-89.0625;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-115.303;-0] direction: -90 speed: [5.35783e-015;-87.5;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-116.81;-0] direction: -90 speed: [5.25019e-015;-85.7422;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-118.125;-0] direction: -90 speed: [5.15452e-015;-84.1797;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-119.574;-0] direction: -90 speed: [5.04688e-015;-82.4219;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-120.837;-0] direction: -90 speed: [4.95121e-015;-80.8594;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-122.228;-0] direction: -90 speed: [4.84357e-015;-79.1016;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-123.439;-0] direction: -90 speed: [4.7479e-015;-77.5391;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-124.772;-0] direction: -90 speed: [4.64026e-015;-75.7813;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-125.931;-0] direction: -90 speed: [4.54459e-015;-74.2188;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-127.205;-0] direction: -90 speed: [4.43695e-015;-72.4609;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-128.448;-0] direction: -90 speed: [4.32932e-015;-70.7031;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-129.455;-0] direction: -90 speed: [3.94662e-015;-64.4531;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-130.364;-0] direction: -90 speed: [3.56391e-015;-58.2031;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-131.264;-0] direction: -90 speed: [3.13337e-015;-51.1719;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-132.04;-0] direction: -90 speed: [2.70283e-015;-44.1406;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-132.632;-0] direction: -90 speed: [2.32013e-015;-37.8906;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.067;-0] direction: -90 speed: [5.02297e-016;-8.20313;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.189;-0] direction: -90 speed: [3.82702e-016;-6.25;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.268;-0] direction: -90 speed: [2.75067e-016;-4.49219;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.314;-0] direction: -90 speed: [1.79392e-016;-2.92969;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [7.17566e-017;-1.17188;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * OnServerClientUpdate: * MSG: update id: 62 position: [77.9338;-135.334;-0] direction: -90 speed: [0;-0;-0] kick forward: off kick backward: off kick left: off kick right: off aim: off * Sending logout message * Lobby Scene * Debug: Cannot list hosts.
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@up możesz wbić z włączonym debugem, ja też włączyłem i prześlemy loga
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Archiwa
I am Lord odpowiedział(a) na ediepl temat w Gotowe Skrypty, przykłady, dodatki, silniki 3D dla GM
Również na nim działa. -
Archiwa
I am Lord odpowiedział(a) na ediepl temat w Gotowe Skrypty, przykłady, dodatki, silniki 3D dla GM
No ciekawe jak będę robił jakiś większy projekt to na pewno przetestuję. Sprawdzałeś czy all działa na GM8.1? -
DC miałeś? Edit: o teraz to i mnie wywaliło. EDIT2: Psichx znowu to samo co kiedyś, crashe są.
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Dobra problem był u mnie. Nie zauważyłem że ruter przydzielił mojemu kompowi nowe ip. Przekierowywałem na .101 a teraz mam .100. Także można do mnie wbijać.
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A port? Ten sam 12345? Edit: e nie chyba inny bo nie mogę joinąć do siebie.
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fajnie że memory jest grą przygodową.
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Archiwa
I am Lord odpowiedział(a) na ediepl temat w Gotowe Skrypty, przykłady, dodatki, silniki 3D dla GM
@upx2 Zmienić rozszerzenie to sobie możesz sam. Funkcjami file_text -
rozszerzenia to gexy.
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A co jak zmienię grafiki z poziomu kodu? Np przez blending, zmiana kolorków.
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O ciekawe teraz właśnie zauważyłem że wszystkim moim grom zrobionym w 8.1.106 spadają fpsy. Najlepsze chyba jest to ze pusty room bez żadnego obiektu z room_speed ustawionym na 60 pokazuje w debugerze fpsy wachające się 53-60 WTF? Chyba coś jeszcze z runerem zwalili. EDIT: lol bez kitu aż musiałem tego buga sprawdzić: When I set font to JOHAB_CHARSET, I can see my email for which I registered GM instead of any font preview. Faktycznie w podglądzie wyświetla się mój email xD EDIT2: ok zgłosiłem im buga z runnerem.
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Masz rację, dodają same bugi a ficzerów nie widać, teraz to nawet pliki ini nie działają.
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http://gmc.yoyogames.com/index.php?showtopic=508478
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sprity tak ale particlesy to nie mam pewności.
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GM korzysta z k. graficznej tylko wtedy jak używa się surfaców.
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tak 40 fpsów jest zadowalające
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co takiego? Naucz się lepiej obsługiwać particle.
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Ludzie czemu jak robicie jakieś gry multiplayer to nigdy nie podajecie na jakim porcie działa? Hostować bez tego nie można z ruterem.
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ciekawe z której strony lol
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preload gdy jest włączony to sprit załaduje się do pamięci w momencie kiedy wywołujemy funkcję sprite_add a gdy wyłączony to dopiero w momencie kiedy chcemy go wyświetlić. Wyłączenie go może spowodować lekkiego jednorazowego freeza podczas gry na wolnych komputerach. Od GM8 tego argumentu nie ma, ta opcja została też wywalona z edytora spritów bo ludzie nie potrafili z tego dobrze korzystać.