Raz działa, raz nie... :huh:
GML
if(global.aimbot){
if(instance_exists(player)){
target = instance_nearest(player.x, player.y, simple_stalker)
if target.x>view_xview[0] and target.y>view_yview[0] and target.x<view_xview[0]+view_wview[0] and target.y<view_yview[0]+view_hview[0] {
window_mouse_set(target.x - view_xview[0], target.y - view_yview[0])
}
}
}