w object0 w draw daj :
draw_set_font(font1)//ustalamy czczionkę(żeby były polskie znaki)
draw_set_color(c_black)//ustalamy kolor
draw_text(view_xview[0]+0,view_yview[0]+32,"Życie:")
draw_text(view_xview[0]+64,view_yview[0]+32,global.zycie)
draw_text(view_xview[0]+0,view_yview[0]+48,"Atak:")
draw_text(view_xview[0]+64,view_yview[0]+48,global.atak)
draw_text(view_xview[0]+0,view_yview[0]+64,"Obrona:")
draw_text(view_xview[0]+64,view_yview[0]+64,global.obr)
draw_text(view_xview[0]+0,view_yview[0]+78,"Doświatczenie:")
draw_text(view_xview[0]+112,view_yview[0]+78,global.dosw)
draw_text(view_xview[0]+0,view_yview[0]+94,"Poziom:")
draw_text(view_xview[0]+64,view_yview[0]+94,global.level)
draw_text(view_xview[0]+0,view_yview[0]+110,"Do następnego poziomu:")
draw_text(view_xview[0]+0,view_yview[0]+126,global.nextlevel)
//rysujemy wartości, życia, obrony, ataku itd.