o lenin na ciebie to zawsze moge liczyc :]
no nie wiem co z kodu mam dac :P
odstępy są na zasadzie alarmu[0]
if ready=1
no to strzela, alarm[0]=15, ready=0
step
GML
dir=point_direction(x,y, x+xp, y+yp)
len=point_distance (x,y, x+xp, y+yp)
direction=point_direction(x,y,mouse_x,mouse_y)
if(mouse_x < x)
{image_yscale=-1}
if(mouse_x > x)
{image_yscale=1}
if ( mouse_check_button (mb_left) && ready=1 && global.bron=1 && global.amono1>0 )
{
c=instance_create(x+lengthdir_x(len, dir+direction), y+lengthdir_y(len, dir+direction),poc)
c.direction=point_direction(x,y,mouse_x,mouse_y)
c.speed=10
c.damage=30
alarm[0]=18
ready=0
global.amono1-=1
}