styl "cartoon":
GML
height=32
size=32
range=16
d3d_draw_cone(x+range/3,y+range/3,height,x-range/3,y-range/3,0,texture,1,1,0,12)
d3d_draw_ellipsoid(x+range,y+range,height+size,x+range,y+range,height-size,texture,1,1,24)
styl "pseudo-real":
GML
height=48
range=16
d3d_draw_wall(x+range,y,height,x-range,y,0,texture,1,1)
d3d_draw_wall(x,y+range,height,x,y-range,0,texture,1,1)
albo po prostu narysuj w modelerze drzewo, i zaladuj do gma