Mam kod:
GML
if place_free(x,y-16) and place_free(x,y-32) and place_free(x,y-64)
{
draw_sprite(Grass,0,x,y)
}
else
{
draw_sprite(sprite_index,0,x,y)
}
if place_free(x,y+16) {draw_sprite_ext(Border,3,x,y,1,1,0,1,1)}
if place_free(x-16,y) {draw_sprite_ext(Border,0,x,y,1,1,0,1,1)}
if place_free(x,y-16) {draw_sprite_ext(Border,1,x,y,1,1,0,1,1)}
if place_free(x+16,y) {draw_sprite_ext(Border,2,x,y,1,1,0,1,1)}
I wszystko działam,ale chce zamienić place_free na place_meeting.Ale nie działa wtedy jak należy,podacie mi prawidłowy kod z place_meeting?