mam w create
create:
GML
sur=surface_create(800,600)
surface_set_target(sur)
draw_set_color(color2)
draw_line(point.x,point.y,point.xprevious,point.yprevious)
surface_reset_target();
draw:
GML
if mouse_check_button(mb_left) then
{
sur=surface_create(800,600)
surface_set_target(sur)
draw_set_color(color2)
draw_line(point.x,point.y,point.xprevious,point.yprevious)
surface_reset_target();
}
draw_surface(sur,0,0)
a i jeszcze wytłumaczenie zmiennej color2 w create:
GML
color2 = make_color_rgb(random(255),random(255),random(255));
i nadal wyskakuje ten bład