w draw zamień:
GML (draw)
if ( __side )
{
X[ i ] = choose( view_xview[0], view_xview[0]+view_wview[0] );
Y[ i ] = random( view_hview[0] );
}
else
{
X[ i ] = random( view_wview[0] );
Y[ i ] = choose( view_yview[0], view_yview[0]+view_hview[0] );
}
na:
GML (draw)
if ( __side )
{
X[ i ] = choose( view_xview[0], view_xview[0]+view_wview[0] );
Y[ i ] = random( view_hview[0] )+view_yview[0];
}
else
{
X[ i ] = random( view_wview[0] )+view_xview[0];
Y[ i ] = choose( view_yview[0], view_yview[0]+view_hview[0] );
}