nie powiem ci wszystkiego, ale masz:
GML
DRAW:
if direction=1 //albo 2 róznie
{
draw_sprite_ext( miecz2, 0, x + lengthdir_x( x, image_angle - 0 ), y + lengthdir_y( y, image_angle - 0 ),image_xscale, image_yscale, image_angle, image_blend, image_alpha );
}
if direction=0 //albo 2 róznie
{
draw_sprite_ext( miecz1, 0, x + lengthdir_x( x, image_angle - 0 ), y + lengthdir_y( y, image_angle - 0 ),image_xscale, image_yscale, image_angle, image_blend, image_alpha );
}
Chyba źle ;p Pokombinuj xD