Jak rysujesz w bohaterze to:
GML
if mabron[bron]=1
{draw_set_font(font0);
draw_set_color(c_white);
draw_text(x,y,' ' + string(ammo[0])+'/'+string(magazynek[0]))};
draw_sprite_ext( sprite_index,image_index,x,y,image_xscale, image_yscale,image_angle, image_blend,image_alpha);