kat = point_direction(x,y,rocket.x,rocket.y)
if ( distance_to_object ( rocket ) <200 ) and ( distance_to_object ( rocket ) > 50
{
move_towards_point(rocket.x,rocket.y,3)
sprite_index = sprite79
alarm[0]=-1
}
if ( distance_to_object ( rocket ) < 50
{
alarm[0] = random(10)
action_move("000010000",0);
sprite_index = sprite80
speed = 20
}
if ( distance_to_object ( rocket ) > 200
{
action_move("000010000",0)
}
if ( kat ) > 90 and ( kat ) < 270
{
image_single = 1
}
else
{
image_single = 0
}
Tera wiesz gdzie zmienić prędkość?