step hero:
direction=point_direction(x,y,obj_celownik.x,obj_celownik.y)
if mouse_check_button_pressed(mb_left)
repeat (5 )
{
instance_create(x,y,obj_pocisk)
}
create pocisk:
direction=-9+hero.direction+random(20)
image_angle=direction
speed=10
...Marek :)