W create plecaka:
global.plecak=0
for (i=0;i<4;i=i+1)
{
for (j=0;j<2;j=j+1)
{
global.plecak[i,j]=0
}
}
W step plecaka
x=view_xview+16
y=view_yview+16
W step itemu:
if distance_to_object(hero)<=10
{
for (i=0;i<4;i=i+1)
{
for (j=0;j<2;j=j+1)
{
if global.plecak[i,j]=0
{
x=plec.x+i*32
y=plec.y+j*32
global.plecak[i,j]=1
exit
}
}
}
}