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ipq

Użytkownicy
  • Postów

    7
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  • Ostatnia wizyta

O ipq

  • Urodziny 28.02.1991

O mnie

  • Skąd
    Bratysława
  • Płeć
    Male
  • Adres www
  • Hobby
    Programowanie, PC i naprawy sieci, grafiki, źródeł informacji

Ostatnie wizyty

1 059 wyświetleń profilu

Osiągnięcia ipq

Chicken

Chicken (1/13)

0

Reputacja

  1. ipq

    Foto-galeria

    :) My foto, with me and granny's two dogs(in village): http://upload.zipek.cz/ipq/DSC_0113.jpg
  2. Problem with a Corel-Photo Paint solved. I know already how to apply the alpha-mask on it. It remains only problem with Corel-Draw. Glitch preview: White edges should not be there.
  3. @gnysek: This topic, I also put in there and I finally received a negative reaction :( : http://gmc.yoyogames.com/index.php?showtopic=536793
  4. I need to deal with two things. Alpha-mask bug I have a problem. When I want to do graphics in GM, so I use the program from Corel. But I came across a problem, here is a picture: When you compare the two images (one from Corel, the second of GM image editor), Corel Photo-Paint and Corel Draw alpha-mask bad exported. In consequence there are white stripes, while the other identical pictures drawn in the GM do not. How do I fix this problem in Corel? Smoothing pixels I came across this article: http://en.wikipedia.org/wiki/Hqx And I would like to know if it can be implemented in other graphics programs (like Corel or Photoshop).
  5. Hi. The last time I was bored, so I just tried to experiment. I made a hexagonal collision. I do not know whether anyone has done something similar but never mind. I made a script that checks the collision according to hexagonal shape. There are two variants. A vertical (stayng) and one horizontal (lying). If you did not understand, there is also an example. Here is a simple sample scripts how it works: collision_hexagonal_ver(x,y,point_x,point_y,wsize,hsize,vecsize) var sirka; sirka=argument4- (((argument1-argument3)+argument5)/-argument6*argument4)* ((argument3-argument5)>argument1) -(((argument1-argument3)-argument5)/argument6*argument4)* ((argument3+argument5)<argument1); if (argument0>argument2-sirka && argument0<argument2+sirka && argument1>argument3-argument5-argument6 && argument1<argument3+argument5+argument6) return 1 else return 0; collision_hexagonal_hor(x,y,point_x,point_y,wsize,hsize,vecsize) var vyska; vyska=argument5 -(((argument0-argument2)+argument4)/-argument6*argument5)* ((argument2-argument4)>argument0) -(((argument0-argument2)-argument4)/argument6*argument5)* ((argument2+argument4)<argument0); if (argument0>argument2-argument4-argument6 && argument0<argument2+argument4+argument6 && argument1>argument3-vyska && argument1<argument3+vyska) return 1 else return 0; The complete version of this manual is also in the downloadable file: http://www.ourupload.wz.cz/file/2168/hexagonal_collision.zip[updated] GML file contains the manual and GM81 as an example of how it works(in Lite version work too). Style guide how I did it at gmlscripts.com, I like the style, so I use it too. EDIT: Updated scripts, thanks slayer 64..
  6. kt1117

    Wrote in Slovakia in forum. Be most funny. (I little know Englisch too, and I maybe have mistakes)

  7. Lechu4444: Yes, exactly! It's true. There are two possibilities. Send game to YoYogames and rate it, then converted to a device. Or wait for a GM studio.
  8. @DarkTeam: @m@rcixxx: @ozone15: Thanks. As for graphics, games with Foxkeh, where I used a foto-montage style. That I once enjoyed. Completely custom graphics I made in a pixel-art in the game 4DIR. Little did I became interested in the PxA graphics and retro-style. @IamTheLaw: In the Czech community were three Poles and one Greek. Two Polish talking normally and one English, Greek English only. Community-minded, at least to the trained English was a bit of fun when there's a bit boring acts.
  9. Thanks. Yes, animals I love. Therefore, most visible in their games. On the brutal game I'm not.
  10. Informacja: This topic used to play each game separately template to confuse it with each other! __________________________________ Tytuł: Foxkeh in winter Gatunek: Arcade, Platform Opis: This is a pre-Christmas (and Christmas), respectively. winter game where you play as Foxkeh, fire-fox. The challenge is to be there through all levels and watch out for enemies and the occupation to which they may not fall because he wants to find his love. be there to collect apples for which one has more life. Enemies are just cats. :D What is there: -perfect graphics (half a drawing, half as if ...) -Parallax -Real water -Cats as enemies -No brutality or blood -Score -Nice Music Warning: Not work in Windows Vista/7! Download: http://sandbox.yoyogames.com/games/64026-foxkeh-in-winter Rozmiar pliku: 4.7 MB Autorzy: Programowanie: ipq Fabuła: ipq Video: http://www.youtube.com/watch?v=P_VaOVbsrSQ Screeny: http://sandbox.yoyogames.com/extras/image/.../167027/sc1.jpg http://sandbox.yoyogames.com/extras/image/.../167028/sc2.jpg http://sandbox.yoyogames.com/extras/image/.../167027/sc3.jpg http://sandbox.yoyogames.com/extras/image/.../167028/sc4.jpg __________________________________ Tytuł: Foxkeh: Rainbow friends(Original: Foxkeh: Dúhoví priatelia) Gatunek: Arcade, Platform Opis: Foxkeh, the young fire-fox has embarked on a new journey to the island, where the color. Government there but not a rainbow colored but dark. To be responsible for Foxkeh future friends but enemies who were born with dark rainbow, they froze. It is now a chance for Foxkeh to save them and solve a puzzle, with it will be able to defeat the greatest enemy of a dark rainbow. What is there: -colored environment -color effects (the possibility of their activation) -camp center -easter eggs (which means you can get the bonus) The game was made ​​in the Summer developer competition but finished in thirteenth place. Download: http://sandbox.yoyogames.com/games/106344-...rainbow-friends Rozmiar pliku: 16.2 MB Autorzy: Programowanie: ipq Fabuła: ipq Screeny: http://miniupload.kvalitne.cz/ipq/FRF-screen1.jpg http://miniupload.kvalitne.cz/ipq/FRF-screen2.jpg http://miniupload.kvalitne.cz/ipq/FRF-screen3.jpg http://miniupload.kvalitne.cz/ipq/FRF-screen4.jpg http://miniupload.kvalitne.cz/ipq/FRF-screen5.jpg http://miniupload.kvalitne.cz/ipq/FRF-screen6.jpg http://miniupload.kvalitne.cz/ipq/FRF-screen7.jpg __________________________________ Tytuł: 4DIR Gatunek: Platform Opis: Playing the role of small to laboratory mice, which is a little more intelligence than man and the role of the game is to collect all the diamonds that are spread around the map but will be in the hook, if you take one, it changes direction and you have to react differently to it as before. As for waypoints, there are only so because it was not too easy but you realize it yourself when you walk through it. Chcekpoints Of course there are, the diamond taken out, the reason is that not everyone would be easy. The game includes only one level because the game was made ​​into a mini-competition One Level Game, where it must be only one. Resolution is the game: 384×384. The rule for this game: "go left". Warning: This game is not translated! Download: http://www.ourupload.xf.cz/soubory/7826/4DIR_edit.exe Rozmiar pliku: 6.24 MB Autorzy: Programowanie: ipq Fabuła: ipq Grafika: ipq Muzyka: ExtinctionClinic.mp3(another material) Screeny: http://upload.zipek.cz/ipq/screen1.png http://upload.zipek.cz/ipq/screen2.png http://upload.zipek.cz/ipq/screen3.png http://upload.zipek.cz/ipq/screen4.png http://upload.zipek.cz/ipq/screen5.png __________________________________ Tytuł: Foxkemon Gatunek: Puzzle Opis: In this mini-game is actually tasked to move the blocks, I call the blocks so that it was a painting, the principle is simple enough to click one of them and if there is a vacancy, and moves into that place, this principle certainly games you know. It's a simple mini-game (because a lot of things there is not) but the gameplay can take time. Entirely governed by the mouse, I imitated A-113 cat zone. There is even the choice of difficulty, easy, medium and high. Pictures are with the rest Googled of the Internet and myself processed graphics. The game made ​​for the mini-competition: GML scripts. Download: http://www.ourupload.xf.cz/soubory/3620/Foxemon.rar Rozmiar pliku: 3.12 MB Autorzy: Programowanie: ipq Grafika: ipq, internet materials(used Foxkeh and Pokemon pictures) Screeny: http://www.ourupload.xf.cz/soubory/1838/foxemon_screen1.PNG http://www.ourupload.xf.cz/soubory/8037/foxemon_screen2.PNG __________________________________ Tytuł: A-113 Cat zone Gatunek: Puzzle Opis: Name of the Game A-113 comes with filmed easter egg, where the symbol A-113 was used as a road sign on the car. I decided to put here. These are called next. pre-Christmas puzzle game, where the place of cars there will be cats. Why cats? I did a little story. A-113 is the area where you like to play cat and males but once there they are too crowded and a little kitten there between them can not be because it's uncomfortable for him. Gameplay is simple, click the left mouse button on one with the cat and move it can move. I was inspired by one puzzle game with cars (and "Dispečer" game), so this is like, and it contains 4 chapters and in each of 9 levels. You may not like graphics but as logic is certainly yes and get some sweat on it. What is there: -Normal graphics -Cats as subjects -good logic -easy to use(only mouse) -automatic saving(only on the local PC) -FPS finally 60 -run on the Game Maker 5.3A Download: http://sandbox.yoyogames.com/games/105379-a-113-cat-zone Rozmiar pliku: 2.1 MB Autorzy: Programowanie: ipq Screeny: http://upload.zipek.cz/ipq/a113_screen1.PNG http://upload.zipek.cz/ipq/a113_screen2.PNG http://upload.zipek.cz/ipq/a113_screen3.PNG http://upload.zipek.cz/ipq/a113_screen4.PNG
  11. GM version: GM7 PRO File: .GMK [203.66 KB] Link: Download Description: If you have a 3D monitor that has a sampling frequency or playing games on the Nintendo 3DS, so you may have noticed that you do not need any 3D glasses, because you see directly on the screen. Interleaving works thanks to technology, with each image, the interleave. I noticed this when I was watching Youtube 3D videos, which is a sample display. I let the inspiration and I tried to do a similar function. The GM set are two display modes, 2D and 3D mode. 3D monitor I do not but I was able to test the without 3D displays. If anyone of you has a 3D monitor, so that then you should see. The file is also used in other materials: W3D enigne by TheSnidr - only sprite script for drawing 3D signs 3D Anaglyph by PsichiX - system used for 3D drawing model Screens:
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