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Portal 2


Chell

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  • Filar Społeczności

Mam problem ze steamowym portalem 2. Mianowicie niosę sobię Wheatleya, wszystko ładnie, przechodzę przez 1 drzwi, przechodze przez 2 i jak dochodzę do 3 to crash. Bez zadnych errorow. Co moze byc powodem i jak temu zaradzic?

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  • Filar Społeczności

Dzięki! Jak skończę zdobywać ticketa na summer campa (multi działa normalnie) to sprawdzę.

Edit: Niestety, steam nic nie wykrył, tzn. ponoć sprawdzanie spójności danych zakończyło się sukcesem, ale dalej jest to samo. Dodam, że crashuje dopiero po załadowaniu się następnego poziomu (ale przed uruchomieniem go).

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  • Filar Społeczności
L 07/10/2011 - 18:00:47: Log file started (file "logs\L192_168_001_101_27015_201107101800_000.log") (game "j:\steam\steamapps\common\portal 2\portal2") (version "4623")
L 07/10/2011 - 18:03:41: Log file closed

:<

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j:

 

Masz partycje do Z: ?

 

1) Zasadniczo w informatyce (może coś się zmieniło) przynajmniej od Windowsa 95 wyznaje się zasadę:

- Gry, programy, Windows (C:)

- Inne dane [filmy, muzyka, instalki itd,] (D:)

 

Chodzi o to, że ostatnio (tzn. na XP z rok temu) koleś (krewny) nie mógł zainstalować systemu, bo Windows był zainstalowany chyba na partycji (H:)

 

Oczywiście skoro gra działa, to nie ma 'tego problemu', ale pamiętaj na przyszłość

 

2) Logi (jak widzisz) w Windowsie się przydają

 

Podaj wersję systemu operacyjnego, DirectX'a, sterowców do grafiki i kartę graficzną

 

Chyba tyle wystarczy

 

Fervi

 

PS. możesz też zmniejszyć (dla testów) jakość gry

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- Gry, programy, Windows (C:)

- Inne dane [filmy, muzyka, instalki itd,] (D:)

tutaj to raczej kazdy ma swoje upodobania, ja osobiscie mam na c:/ sama winde , na d wszystko inne.

A jego J moze byc np. druga partycja na drugim dysku itp.

Podaj wersję systemu operacyjnego, DirectX'a, sterowców do grafiki i kartę graficzną

albo zeby sie nie babrac daj dxdiag, czasem jest dlugi ale latwo go rozszyfrowac

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1) Zasadniczo w informatyce (może coś się zmieniło) przynajmniej od Windowsa 95 wyznaje się zasadę:

- Gry, programy, Windows (C:)

- Inne dane [filmy, muzyka, instalki itd,] (D:)

 

A gdzie tam ;P Zawsze Windowsa miałem na E:. Programy miały zawsze osobną partycje. Gry tak samo. Blablabla

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  • Filar Społeczności

Jestem boski. Wmowilem grze ze istnieje komenda, ktora wg. niej nie ma prawa istniec. Oto co wyszlo -

Server logging enabled.

Server logging data to file logs\L192_168_001_101_27015_201107101800_000.log

L 07/10/2011 - 18:00:47: Log file started (file "logs\L192_168_001_101_27015_201107101800_000.log") (game "j:\steam\steamapps\common\portal 2\portal2") (version "4623")

GLaFORTEK unpaused the game

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

ERROR: (sphere_teleport) can't teleport object (@sphere) as it has a parent (spherebot_1_bottom_swivel_1)!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

@sphere playing CChoreoEvent::SEQUENCE but AI has forced them to do something different

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

Error: Operator block_entries, EntryMatchList has no free slots!

 

---- Host_Changelevel ----

SAVEGAME: 750.9kb, 233.6kb used by 514 entities (sp_a1_intro7)

SAVEGAME: 28.9kb, 15.1kb used by 194 entities (sp_a1_intro7)

L 07/10/2011 - 18:03:41: Log file closed

Server logging data to file logs\L192_168_001_101_27015_201107101803_000.log

L 07/10/2011 - 18:03:41: Log file started (file "logs\L192_168_001_101_27015_201107101803_000.log") (game "j:\steam\steamapps\common\portal 2\portal2") (version "4623")

L 07/10/2011 - 18:03:41: Loading map "sp_a1_wakeup"

L 07/10/2011 - 18:03:41: server cvars start

L 07/10/2011 - 18:03:41: "sv_maxspeed" = "320"

L 07/10/2011 - 18:03:41: "sv_rollangle" = "0"

L 07/10/2011 - 18:03:41: "r_AirboatViewZHeight" = "0.0"

L 07/10/2011 - 18:03:41: "sv_cheats" = "0"

L 07/10/2011 - 18:03:41: "r_VehicleViewDampen" = "1"

L 07/10/2011 - 18:03:41: "sv_hl2mp_item_respawn_time" = "30"

L 07/10/2011 - 18:03:41: "mp_allowNPCs" = "1"

L 07/10/2011 - 18:03:41: "mp_tournament" = "0"

L 07/10/2011 - 18:03:41: "mp_flashlight" = "0"

L 07/10/2011 - 18:03:41: "mp_maxrounds" = "0"

L 07/10/2011 - 18:03:41: "sv_tags" = ""

L 07/10/2011 - 18:03:41: "sv_stepsize" = "18"

L 07/10/2011 - 18:03:41: "mp_teamlist" = "hgrunt;scientist"

L 07/10/2011 - 18:03:41: "sv_alltalk" = "0"

L 07/10/2011 - 18:03:41: "mp_footsteps" = "1"

L 07/10/2011 - 18:03:41: "sv_noclipaccelerate" = "5"

L 07/10/2011 - 18:03:41: "sv_wateraccelerate" = "10"

L 07/10/2011 - 18:03:41: "mp_autocrosshair" = "1"

L 07/10/2011 - 18:03:41: "sv_rollspeed" = "200"

L 07/10/2011 - 18:03:41: "sv_airaccelerate" = "10"

L 07/10/2011 - 18:03:41: "mp_teams_unbalance_limit" = "1"

L 07/10/2011 - 18:03:41: "mp_timelimit" = "0"

L 07/10/2011 - 18:03:41: "mp_fadetoblack" = "0"

L 07/10/2011 - 18:03:41: "sv_waterfriction" = "1"

L 07/10/2011 - 18:03:41: "sv_steamgroup" = ""

L 07/10/2011 - 18:03:41: "coop" = "0"

L 07/10/2011 - 18:03:41: "mp_respawnwavetime" = "10.0"

L 07/10/2011 - 18:03:41: "nextlevel" = ""

L 07/10/2011 - 18:03:41: "sv_stopspeed" = "100"

L 07/10/2011 - 18:03:41: "sv_specaccelerate" = "5"

L 07/10/2011 - 18:03:41: "sv_hl2mp_weapon_respawn_time" = "20"

L 07/10/2011 - 18:03:41: "sv_report_client_settings" = "0"

L 07/10/2011 - 18:03:41: "deathmatch" = "0"

L 07/10/2011 - 18:03:41: "tv_enable" = "0"

L 07/10/2011 - 18:03:41: "mp_falldamage" = "0"

L 07/10/2011 - 18:03:41: "sv_voiceenable" = "1"

L 07/10/2011 - 18:03:41: "sv_bounce" = "0"

L 07/10/2011 - 18:03:41: "tf_arena_max_streak" = "5"

L 07/10/2011 - 18:03:41: "r_AirboatViewDampenFreq" = "7.0"

L 07/10/2011 - 18:03:41: "mp_disable_respawn_times" = "0"

L 07/10/2011 - 18:03:41: "mp_weaponstay" = "0"

L 07/10/2011 - 18:03:41: "mp_friendlyfire" = "0"

L 07/10/2011 - 18:03:41: "sv_noclipspeed" = "5"

L 07/10/2011 - 18:03:41: "sv_allchat" = "1"

L 07/10/2011 - 18:03:41: "r_JeepViewDampenDamp" = "1.0"

L 07/10/2011 - 18:03:41: "r_AirboatViewDampenDamp" = "1.0"

L 07/10/2011 - 18:03:41: "sv_footsteps" = "1"

L 07/10/2011 - 18:03:41: "tv_relaypassword" = ""

L 07/10/2011 - 18:03:41: "tf_arena_round_time" = "0"

L 07/10/2011 - 18:03:41: "mp_teamplay" = "0"

L 07/10/2011 - 18:03:41: "r_JeepViewDampenFreq" = "7.0"

L 07/10/2011 - 18:03:41: "sv_specnoclip" = "1"

L 07/10/2011 - 18:03:41: "sv_friction" = "4"

L 07/10/2011 - 18:03:41: "sv_contact" = ""

L 07/10/2011 - 18:03:41: "mp_fraglimit" = "0"

L 07/10/2011 - 18:03:41: "mp_forcerespawn" = "1"

L 07/10/2011 - 18:03:41: "decalfrequency" = "10"

L 07/10/2011 - 18:03:41: "sv_accelerate" = "10"

L 07/10/2011 - 18:03:41: "mp_winlimit" = "0"

L 07/10/2011 - 18:03:41: "sv_gravity" = "600"

L 07/10/2011 - 18:03:41: "sv_password" = ""

L 07/10/2011 - 18:03:41: "r_JeepViewZHeight" = "10.0"

L 07/10/2011 - 18:03:41: "tf_arena_preround_time" = "10"

L 07/10/2011 - 18:03:41: "tv_password" = ""

L 07/10/2011 - 18:03:41: "sv_specspeed" = "3"

L 07/10/2011 - 18:03:41: server cvars end

L 07/10/2011 - 18:03:49: Started map "sp_a1_wakeup" (CRC "0")

Loading game from //MOD/SAVE/76561198018642136/sp_a1_wakeup.HL1...

ERROR: couldn't open.

exec: couldn't exec skill1.cfg

==== calling mapspawn.nut

PrecacheScriptSound 'glados.HubActivated_cardinal' failed, no such sound script entry

Loading game from //MOD/SAVE/76561198018642136/sp_a1_intro7.HL1...

SAVEGAME: 257.2kb, 0.0kb used by 514 entities (sp_a1_wakeup)

SignalXWriteOpportunity(3)

SignalXWriteOpportunity(3)

==== calling mapspawn.nut

prop_portal_linked_door 'incinerator_entry_portal_1' failed to link to partner named: ''

Warning: env_projected_texture (breaker_elevator_spotlight_2) forced off by (light_dynamic_hallway1)

prop_portal_linked_door 'incinerator_entry_portal_2' failed to link to partner named: ''

Dead end link: incinerator_pincer_train_1_path_4

Commentary: Loading commentary data from maps/sp_a1_wakeup_commentary.txt.

L 07/10/2011 - 18:04:00: "GLaFORTEK<2><STEAM_1:0:29188204><>" entered the game

Teleporting to default start pos

Jak ktoś coś z tego zrozumie i pomoże to będzie jeszcze bardziej boski

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ja nie mam takiego pliku,a gra mi dziala. To nie przez to.

Loading game from //MOD/SAVE/76561198018642136/sp_a1_wakeup.HL1...

ERROR: couldn't open.

exec: couldn't exec skill1.cfg

on nie moze odczytac twojego zapisu, albo wczytaj inny, albo wejdz w ten etap przez wybor rozdzialu

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