GML (create)
wartosc=0
hp=100
mana=100
sila=50
GML (step)
if wartosc>0
{
wartosc-=1
zycie+=1
}
GML (draw)
draw_text(1,1,string(wartosc))
draw_text(1,15,string(wartosc))
GML (draw)
draw_sprite_ext(pasek_health,30,30,hp/100,1,0,image_blend,image_alpha)
draw_sprite_ext(pasek_mana,30,30,mana/100,1,0,image_blend,image_alpha)
draw_sprite_ext(pasek_sily,30,30,sila/100,1,0,image_blend,image_alpha)
i musisz miec sprita'y:
pasek_health
pasek_mana
pasek_sily
wymiary 1X30