thx dziadekkleofas
//Tutaj pokazujemy parametry bohatera na ekranie
draw_set_font(font0);
draw_text(10,10,"Level:"+string(global.level));
draw_text(10,24,"Doświadczenie:"+string(global.experience));
draw_text(240,10,string(global.hp)+"/"+string(global.maxhp));
draw_text(240,24,string(global.mp)+"/"+string(global.maxmp));
draw_text(240,38,"Złoto:"+string(global.gold));
draw_text(240,52,"Broń: "+string(global.miecz)+" Pancerz: "+string(global.pancerz)+" B.Mag.: "+string(global.rozdzka));
draw_text(10,54,"Siła:"+string(global.asila));
draw_text(10,68,"Zręcznosc:"+string(global.azrec));
draw_text(10,82,"Budowa:"+string(global.abud));
draw_text(10,96,"Inteligencja:"+string(global.aint));
draw_text(10,110,"Charyzma:"+string(global.acha));
draw_text(10,140,"Pozostało punktów:"+string(global.sp));
draw_text(10,156,"PRZECZYTAJ INFO! (F1)");
To jest twój script no ale gdzie dać to xview