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Wczytywanie modelu 3D Marzipan


Markuz

Rekomendowane odpowiedzi

Witam, już kiedyś miałem ten sam problem ale nie mogę znaleźć tego tematu. Mam model *.obj oraz teksturę , wrzuciłem to do Marzipana. Następnie wygenerował mi on taki kod :

 

ship_00 = d3d_model_create();

d3d_model_primitive_begin(ship_00,pr_trianglelist);

d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,-15.80,0,0,0,0.89,0.23);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,-3.14,0,0,0,0.96,0.24);
d3d_model_vertex_normal_texture(ship_00,-6.73,1.43,-15.80,0,0,0,0.89,0.22);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,-3.14,0,0,0,0.96,0.21);
d3d_model_vertex_normal_texture(ship_00,-6.73,1.43,-15.80,0,0,0,0.89,0.22);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,-3.14,0,0,0,0.96,0.24);
d3d_model_vertex_normal_texture(ship_00,-6.73,1.43,24.09,0,0,0,0.11,0.22);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,11.42,0,0,0,0.04,0.21);
d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,24.09,0,0,0,0.11,0.23);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,11.42,0,0,0,0.04,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,24.09,0,0,0,0.11,0.23);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,11.42,0,0,0,0.04,0.21);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,11.42,0,0,0,0.04,0.21);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,8.62,0,0,0,0.01,0.22);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,11.42,0,0,0,0.04,0.25);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,8.62,0,0,0,0.01,0.24);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,11.42,0,0,0,0.04,0.25);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,8.62,0,0,0,0.01,0.22);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,-3.14,0,0,0,0.96,0.24);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,-0.33,0,0,0,0.99,0.24);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,-3.14,0,0,0,0.96,0.21);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,-0.33,0,0,0,0.99,0.22);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,-3.14,0,0,0,0.96,0.21);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,-0.33,0,0,0,0.99,0.24);
d3d_model_vertex_normal_texture(ship_00,17.99,1.43,-15.80,0,0,0,0.71,0.23);
d3d_model_vertex_normal_texture(ship_00,32.07,4.18,-2.60,0,0,0,0.64,0.22);
d3d_model_vertex_normal_texture(ship_00,17.99,-1.43,-15.80,0,0,0,0.71,0.24);
d3d_model_vertex_normal_texture(ship_00,32.07,-4.18,-2.60,0,0,0,0.64,0.25);
d3d_model_vertex_normal_texture(ship_00,17.99,-1.43,-15.80,0,0,0,0.71,0.24);
d3d_model_vertex_normal_texture(ship_00,32.07,4.18,-2.60,0,0,0,0.64,0.22);
d3d_model_vertex_normal_texture(ship_00,17.99,-1.43,24.09,0,0,0,0.29,0.24);
d3d_model_vertex_normal_texture(ship_00,32.07,-4.18,10.89,0,0,0,0.36,0.25);
d3d_model_vertex_normal_texture(ship_00,17.99,1.43,24.09,0,0,0,0.29,0.23);
d3d_model_vertex_normal_texture(ship_00,32.07,4.18,10.89,0,0,0,0.36,0.22);
d3d_model_vertex_normal_texture(ship_00,17.99,1.43,24.09,0,0,0,0.29,0.23);
d3d_model_vertex_normal_texture(ship_00,32.07,-4.18,10.89,0,0,0,0.36,0.25);
d3d_model_vertex_normal_texture(ship_00,32.07,-4.18,10.89,0,0,0,0.36,0.25);
d3d_model_vertex_normal_texture(ship_00,38.82,-2.48,8.08,0,0,0,0.38,0.24);
d3d_model_vertex_normal_texture(ship_00,32.07,4.18,10.89,0,0,0,0.36,0.22);
d3d_model_vertex_normal_texture(ship_00,38.82,2.39,8.08,0,0,0,0.38,0.22);
d3d_model_vertex_normal_texture(ship_00,32.07,4.18,10.89,0,0,0,0.36,0.22);
d3d_model_vertex_normal_texture(ship_00,38.82,-2.48,8.08,0,0,0,0.38,0.24);
d3d_model_vertex_normal_texture(ship_00,32.07,4.18,-2.60,0,0,0,0.64,0.22);
d3d_model_vertex_normal_texture(ship_00,38.82,2.39,0.21,0,0,0,0.61,0.22);
d3d_model_vertex_normal_texture(ship_00,32.07,-4.18,-2.60,0,0,0,0.64,0.25);
d3d_model_vertex_normal_texture(ship_00,38.82,-2.48,0.21,0,0,0,0.61,0.24);
d3d_model_vertex_normal_texture(ship_00,32.07,-4.18,-2.60,0,0,0,0.64,0.25);
d3d_model_vertex_normal_texture(ship_00,38.82,2.39,0.21,0,0,0,0.61,0.22);
d3d_model_vertex_normal_texture(ship_00,38.82,2.39,0.21,0,0,0,0.61,0.22);
d3d_model_vertex_normal_texture(ship_00,45.33,1.07,-4.05,0,0,0,0.59,0.23);
d3d_model_vertex_normal_texture(ship_00,38.82,-2.48,0.21,0,0,0,0.61,0.24);
d3d_model_vertex_normal_texture(ship_00,45.33,-1.16,-4.05,0,0,0,0.59,0.24);
d3d_model_vertex_normal_texture(ship_00,38.82,-2.48,0.21,0,0,0,0.61,0.24);
d3d_model_vertex_normal_texture(ship_00,45.33,1.07,-4.05,0,0,0,0.59,0.23);
d3d_model_vertex_normal_texture(ship_00,38.82,-2.48,8.08,0,0,0,0.38,0.24);
d3d_model_vertex_normal_texture(ship_00,45.33,-1.16,12.34,0,0,0,0.41,0.24);
d3d_model_vertex_normal_texture(ship_00,38.82,2.39,8.08,0,0,0,0.38,0.22);
d3d_model_vertex_normal_texture(ship_00,45.33,1.07,12.34,0,0,0,0.41,0.23);
d3d_model_vertex_normal_texture(ship_00,38.82,2.39,8.08,0,0,0,0.38,0.22);
d3d_model_vertex_normal_texture(ship_00,45.33,-1.16,12.34,0,0,0,0.41,0.24);
d3d_model_vertex_normal_texture(ship_00,45.33,-1.16,12.34,0,0,0,0.41,0.24);
d3d_model_vertex_normal_texture(ship_00,52.09,-1.16,12.34,0,0,0,0.44,0.24);
d3d_model_vertex_normal_texture(ship_00,45.33,1.07,12.34,0,0,0,0.41,0.23);
d3d_model_vertex_normal_texture(ship_00,52.09,1.07,12.34,0,0,0,0.44,0.23);
d3d_model_vertex_normal_texture(ship_00,45.33,1.07,12.34,0,0,0,0.41,0.23);
d3d_model_vertex_normal_texture(ship_00,52.09,-1.16,12.34,0,0,0,0.44,0.24);
d3d_model_vertex_normal_texture(ship_00,45.33,1.07,-4.05,0,0,0,0.59,0.23);
d3d_model_vertex_normal_texture(ship_00,52.09,1.07,-4.05,0,0,0,0.56,0.23);
d3d_model_vertex_normal_texture(ship_00,45.33,-1.16,-4.05,0,0,0,0.59,0.24);
d3d_model_vertex_normal_texture(ship_00,52.09,-1.16,-4.05,0,0,0,0.56,0.24);
d3d_model_vertex_normal_texture(ship_00,45.33,-1.16,-4.05,0,0,0,0.59,0.24);
d3d_model_vertex_normal_texture(ship_00,52.09,1.07,-4.05,0,0,0,0.56,0.23);
d3d_model_vertex_normal_texture(ship_00,52.09,1.07,-4.05,0,0,0,0.56,0.23);
d3d_model_vertex_normal_texture(ship_00,64.98,1.27,2.03,0,0,0,0.51,0.23);
d3d_model_vertex_normal_texture(ship_00,52.09,-1.16,-4.05,0,0,0,0.56,0.24);
d3d_model_vertex_normal_texture(ship_00,64.98,-1.36,2.03,0,0,0,0.51,0.24);
d3d_model_vertex_normal_texture(ship_00,52.09,-1.16,-4.05,0,0,0,0.56,0.24);
d3d_model_vertex_normal_texture(ship_00,64.98,1.27,2.03,0,0,0,0.51,0.23);
d3d_model_vertex_normal_texture(ship_00,52.09,-1.16,12.34,0,0,0,0.44,0.24);
d3d_model_vertex_normal_texture(ship_00,64.98,-1.36,6.26,0,0,0,0.49,0.24);
d3d_model_vertex_normal_texture(ship_00,52.09,1.07,12.34,0,0,0,0.44,0.23);
d3d_model_vertex_normal_texture(ship_00,64.98,1.27,6.26,0,0,0,0.49,0.23);
d3d_model_vertex_normal_texture(ship_00,52.09,1.07,12.34,0,0,0,0.44,0.23);
d3d_model_vertex_normal_texture(ship_00,64.98,-1.36,6.26,0,0,0,0.49,0.24);
d3d_model_vertex_normal_texture(ship_00,6.73,-15.49,4.14,0,0,0,0.30,0.79);
d3d_model_vertex_normal_texture(ship_00,-6.73,-11.47,4.14,0,0,0,0.30,0.86);
d3d_model_vertex_normal_texture(ship_00,6.73,-1.43,-15.80,0,0,0,0.43,0.79);
d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,-15.80,0,0,0,0.43,0.87);
d3d_model_vertex_normal_texture(ship_00,6.73,-1.43,-15.80,0,0,0,0.43,0.79);
d3d_model_vertex_normal_texture(ship_00,-6.73,-11.47,4.14,0,0,0,0.30,0.86);
d3d_model_vertex_normal_texture(ship_00,6.73,-1.43,24.09,0,0,0,0.18,0.79);
d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,24.09,0,0,0,0.18,0.87);
d3d_model_vertex_normal_texture(ship_00,6.73,-15.49,4.14,0,0,0,0.30,0.79);
d3d_model_vertex_normal_texture(ship_00,-6.73,-11.47,4.14,0,0,0,0.30,0.86);
d3d_model_vertex_normal_texture(ship_00,6.73,-15.49,4.14,0,0,0,0.30,0.79);
d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,24.09,0,0,0,0.18,0.87);
d3d_model_vertex_normal_texture(ship_00,-6.73,9.52,4.14,0,0,0,0.30,0.33);
d3d_model_vertex_normal_texture(ship_00,6.73,9.52,4.14,0,0,0,0.30,0.41);
d3d_model_vertex_normal_texture(ship_00,-6.73,1.43,-15.80,0,0,0,0.43,0.33);
d3d_model_vertex_normal_texture(ship_00,6.73,1.43,-15.80,0,0,0,0.43,0.41);
d3d_model_vertex_normal_texture(ship_00,-6.73,1.43,-15.80,0,0,0,0.43,0.33);
d3d_model_vertex_normal_texture(ship_00,6.73,9.52,4.14,0,0,0,0.30,0.41);
d3d_model_vertex_normal_texture(ship_00,-6.73,1.43,24.09,0,0,0,0.18,0.33);
d3d_model_vertex_normal_texture(ship_00,6.73,1.43,24.09,0,0,0,0.18,0.41);
d3d_model_vertex_normal_texture(ship_00,-6.73,9.52,4.14,0,0,0,0.30,0.33);
d3d_model_vertex_normal_texture(ship_00,6.73,9.52,4.14,0,0,0,0.30,0.41);
d3d_model_vertex_normal_texture(ship_00,-6.73,9.52,4.14,0,0,0,0.30,0.33);
d3d_model_vertex_normal_texture(ship_00,6.73,1.43,24.09,0,0,0,0.18,0.41);
d3d_model_vertex_normal_texture(ship_00,-6.73,9.52,4.14,0,0,0,0.30,0.33);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,4.14,0,0,0,0.30,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.73,1.43,24.09,0,0,0,0.18,0.33);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,11.42,0,0,0,0.26,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.73,1.43,24.09,0,0,0,0.18,0.33);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,4.14,0,0,0,0.30,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.73,1.43,-15.80,0,0,0,0.43,0.33);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,-3.14,0,0,0,0.35,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.73,9.52,4.14,0,0,0,0.30,0.33);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,4.14,0,0,0,0.30,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.73,9.52,4.14,0,0,0,0.30,0.33);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,-3.14,0,0,0,0.35,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.73,-11.47,4.14,0,0,0,0.30,0.86);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,4.14,0,0,0,0.30,0.95);
d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,-15.80,0,0,0,0.43,0.87);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,-3.14,0,0,0,0.35,0.95);
d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,-15.80,0,0,0,0.43,0.87);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,4.14,0,0,0,0.30,0.95);
d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,24.09,0,0,0,0.18,0.87);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,11.42,0,0,0,0.26,0.95);
d3d_model_vertex_normal_texture(ship_00,-6.73,-11.47,4.14,0,0,0,0.30,0.86);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,4.14,0,0,0,0.30,0.95);
d3d_model_vertex_normal_texture(ship_00,-6.73,-11.47,4.14,0,0,0,0.30,0.86);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,11.42,0,0,0,0.26,0.95);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,4.14,0,0,0,0.30,0.95);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,4.14,0,0,0,0.30,0.98);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,-3.14,0,0,0,0.35,0.95);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,-0.33,0,0,0,0.33,0.98);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,-3.14,0,0,0,0.35,0.95);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,4.14,0,0,0,0.30,0.98);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,11.42,0,0,0,0.26,0.95);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,8.62,0,0,0,0.28,0.98);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,4.14,0,0,0,0.30,0.95);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,4.14,0,0,0,0.30,0.98);
d3d_model_vertex_normal_texture(ship_00,-20.42,-4.50,4.14,0,0,0,0.30,0.95);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,8.62,0,0,0,0.28,0.98);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,4.14,0,0,0,0.65,0.77);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,4.14,0,0,0,0.65,0.73);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,11.42,0,0,0,0.61,0.77);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,8.62,0,0,0,0.63,0.73);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,11.42,0,0,0,0.61,0.77);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,4.14,0,0,0,0.65,0.73);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,-3.14,0,0,0,0.70,0.77);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,-0.33,0,0,0,0.68,0.73);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,4.14,0,0,0,0.65,0.77);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,4.14,0,0,0,0.65,0.73);
d3d_model_vertex_normal_texture(ship_00,-20.42,4.50,4.14,0,0,0,0.65,0.77);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,-0.33,0,0,0,0.68,0.73);
d3d_model_vertex_normal_texture(ship_00,6.73,9.52,4.14,0,0,0,0.30,0.41);
d3d_model_vertex_normal_texture(ship_00,17.99,9.52,4.14,0,0,0,0.30,0.47);
d3d_model_vertex_normal_texture(ship_00,6.73,1.43,-15.80,0,0,0,0.43,0.41);
d3d_model_vertex_normal_texture(ship_00,17.99,1.43,-15.80,0,0,0,0.43,0.48);
d3d_model_vertex_normal_texture(ship_00,6.73,1.43,-15.80,0,0,0,0.43,0.41);
d3d_model_vertex_normal_texture(ship_00,17.99,9.52,4.14,0,0,0,0.30,0.47);
d3d_model_vertex_normal_texture(ship_00,6.73,1.43,24.09,0,0,0,0.18,0.41);
d3d_model_vertex_normal_texture(ship_00,17.99,1.43,24.09,0,0,0,0.18,0.48);
d3d_model_vertex_normal_texture(ship_00,6.73,9.52,4.14,0,0,0,0.30,0.41);
d3d_model_vertex_normal_texture(ship_00,17.99,9.52,4.14,0,0,0,0.30,0.47);
d3d_model_vertex_normal_texture(ship_00,6.73,9.52,4.14,0,0,0,0.30,0.41);
d3d_model_vertex_normal_texture(ship_00,17.99,1.43,24.09,0,0,0,0.18,0.48);
d3d_model_vertex_normal_texture(ship_00,6.73,-15.49,4.14,0,0,0,0.30,0.79);
d3d_model_vertex_normal_texture(ship_00,17.99,-9.70,4.14,0,0,0,0.30,0.73);
d3d_model_vertex_normal_texture(ship_00,6.73,-1.43,24.09,0,0,0,0.18,0.79);
d3d_model_vertex_normal_texture(ship_00,17.99,-1.43,24.09,0,0,0,0.18,0.72);
d3d_model_vertex_normal_texture(ship_00,6.73,-1.43,24.09,0,0,0,0.18,0.79);
d3d_model_vertex_normal_texture(ship_00,17.99,-9.70,4.14,0,0,0,0.30,0.73);
d3d_model_vertex_normal_texture(ship_00,6.73,-1.43,-15.80,0,0,0,0.43,0.79);
d3d_model_vertex_normal_texture(ship_00,17.99,-1.43,-15.80,0,0,0,0.43,0.72);
d3d_model_vertex_normal_texture(ship_00,6.73,-15.49,4.14,0,0,0,0.30,0.79);
d3d_model_vertex_normal_texture(ship_00,17.99,-9.70,4.14,0,0,0,0.30,0.73);
d3d_model_vertex_normal_texture(ship_00,6.73,-15.49,4.14,0,0,0,0.30,0.79);
d3d_model_vertex_normal_texture(ship_00,17.99,-1.43,-15.80,0,0,0,0.43,0.72);
d3d_model_vertex_normal_texture(ship_00,17.99,-9.70,4.14,0,0,0,0.30,0.73);
d3d_model_vertex_normal_texture(ship_00,33.35,-2.68,4.14,0,0,0,0.30,0.63);
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d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,-15.80,0,0,0,0.89,0.23);
d3d_model_vertex_normal_texture(ship_00,-9.30,-3.96,-45.13,0,0,0,0.81,0.24);
d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,24.09,0,0,0,0.11,0.23);
d3d_model_vertex_normal_texture(ship_00,-9.30,-6.83,53.41,0,0,0,0.19,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.73,1.43,24.09,0,0,0,0.11,0.22);
d3d_model_vertex_normal_texture(ship_00,-9.30,-3.96,53.41,0,0,0,0.19,0.24);
d3d_model_vertex_normal_texture(ship_00,-6.73,1.43,24.09,0,0,0,0.11,0.22);
d3d_model_vertex_normal_texture(ship_00,-9.30,-6.83,53.41,0,0,0,0.19,0.25);
d3d_model_vertex_normal_texture(ship_00,6.73,-1.43,24.09,0,0,0,0.18,0.79);
d3d_model_vertex_normal_texture(ship_00,-6.62,-6.83,53.41,0,0,0,0.00,0.87);
d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,24.09,0,0,0,0.18,0.87);
d3d_model_vertex_normal_texture(ship_00,-9.30,-6.83,53.41,0,0,0,0.00,0.90);
d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,24.09,0,0,0,0.18,0.87);
d3d_model_vertex_normal_texture(ship_00,-6.62,-6.83,53.41,0,0,0,0.00,0.87);
d3d_model_vertex_normal_texture(ship_00,-6.73,-1.43,-15.80,0,0,0,0.43,0.87);
d3d_model_vertex_normal_texture(ship_00,-9.30,-6.83,-45.13,0,0,0,0.61,0.90);
d3d_model_vertex_normal_texture(ship_00,6.73,-1.43,-15.80,0,0,0,0.43,0.79);
d3d_model_vertex_normal_texture(ship_00,-6.62,-6.83,-45.13,0,0,0,0.61,0.87);
d3d_model_vertex_normal_texture(ship_00,6.73,-1.43,-15.80,0,0,0,0.43,0.79);
d3d_model_vertex_normal_texture(ship_00,-9.30,-6.83,-45.13,0,0,0,0.61,0.90);
d3d_model_vertex_normal_texture(ship_00,-6.62,-3.96,53.41,0,0,0,0.20,0.24);
d3d_model_vertex_normal_texture(ship_00,-9.30,-3.96,53.41,0,0,0,0.19,0.24);
d3d_model_vertex_normal_texture(ship_00,-6.62,-6.83,53.41,0,0,0,0.20,0.25);
d3d_model_vertex_normal_texture(ship_00,-9.30,-6.83,53.41,0,0,0,0.19,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.62,-6.83,53.41,0,0,0,0.20,0.25);
d3d_model_vertex_normal_texture(ship_00,-9.30,-3.96,53.41,0,0,0,0.19,0.24);
d3d_model_vertex_normal_texture(ship_00,-6.62,-6.83,-45.13,0,0,0,0.80,0.25);
d3d_model_vertex_normal_texture(ship_00,-9.30,-6.83,-45.13,0,0,0,0.81,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.62,-3.96,-45.13,0,0,0,0.80,0.24);
d3d_model_vertex_normal_texture(ship_00,-9.30,-3.96,-45.13,0,0,0,0.81,0.24);
d3d_model_vertex_normal_texture(ship_00,-6.62,-3.96,-45.13,0,0,0,0.80,0.24);
d3d_model_vertex_normal_texture(ship_00,-9.30,-6.83,-45.13,0,0,0,0.81,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.62,-6.83,53.41,0,0,0,0.20,0.25);
d3d_model_vertex_normal_texture(ship_00,-4.37,-6.83,53.41,0,0,0,0.20,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.62,-3.96,53.41,0,0,0,0.20,0.24);
d3d_model_vertex_normal_texture(ship_00,-4.37,-3.96,53.41,0,0,0,0.20,0.24);
d3d_model_vertex_normal_texture(ship_00,-6.62,-3.96,53.41,0,0,0,0.20,0.24);
d3d_model_vertex_normal_texture(ship_00,-4.37,-6.83,53.41,0,0,0,0.20,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.62,-3.96,-45.13,0,0,0,0.80,0.24);
d3d_model_vertex_normal_texture(ship_00,-4.37,-3.96,-45.13,0,0,0,0.80,0.24);
d3d_model_vertex_normal_texture(ship_00,-6.62,-6.83,-45.13,0,0,0,0.80,0.25);
d3d_model_vertex_normal_texture(ship_00,-4.37,-6.83,-45.13,0,0,0,0.80,0.25);
d3d_model_vertex_normal_texture(ship_00,-6.62,-6.83,-45.13,0,0,0,0.80,0.25);
d3d_model_vertex_normal_texture(ship_00,-4.37,-3.96,-45.13,0,0,0,0.80,0.24);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,-0.33,0,0,0,0.68,0.73);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,-1.95,0,0,0,0.69,0.71);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,4.14,0,0,0,0.65,0.73);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,4.14,0,0,0,0.65,0.71);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,4.14,0,0,0,0.65,0.73);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,-1.95,0,0,0,0.69,0.71);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,4.14,0,0,0,0.65,0.73);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,4.14,0,0,0,0.65,0.71);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,8.62,0,0,0,0.63,0.73);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,10.24,0,0,0,0.62,0.71);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,8.62,0,0,0,0.63,0.73);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,4.14,0,0,0,0.65,0.71);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,4.14,0,0,0,0.30,0.98);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,4.14,0,0,0,0.30,1);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,-0.33,0,0,0,0.33,0.98);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,-1.95,0,0,0,0.34,1.00);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,-0.33,0,0,0,0.33,0.98);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,4.14,0,0,0,0.30,1);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,8.62,0,0,0,0.28,0.98);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,10.24,0,0,0,0.27,1.00);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,4.14,0,0,0,0.30,0.98);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,4.14,0,0,0,0.30,1);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,4.14,0,0,0,0.30,0.98);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,10.24,0,0,0,0.27,1.00);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,-0.33,0,0,0,0.99,0.24);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,-1.95,0,0,0,1,0.24);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,-0.33,0,0,0,0.99,0.22);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,-1.95,0,0,0,1.00,0.21);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,-0.33,0,0,0,0.99,0.22);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,-1.95,0,0,0,1,0.24);
d3d_model_vertex_normal_texture(ship_00,-26.73,2.77,8.62,0,0,0,0.01,0.22);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,10.24,0,0,0,0.00,0.21);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,8.62,0,0,0,0.01,0.24);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,10.24,0,0,0,0,0.24);
d3d_model_vertex_normal_texture(ship_00,-26.73,-2.77,8.62,0,0,0,0.01,0.24);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,10.24,0,0,0,0.00,0.21);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,4.14,0,0,0,0.65,0.89);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,4.14,0,0,0,0.65,0.85);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,10.24,0,0,0,0.61,0.89);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,10.24,0,0,0,0.61,0.85);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,10.24,0,0,0,0.61,0.89);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,4.14,0,0,0,0.65,0.85);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,-1.95,0,0,0,0.68,0.89);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,-1.95,0,0,0,0.68,0.85);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,4.14,0,0,0,0.65,0.89);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,4.14,0,0,0,0.65,0.85);
d3d_model_vertex_normal_texture(ship_00,-29.19,3.77,4.14,0,0,0,0.65,0.89);
d3d_model_vertex_normal_texture(ship_00,-29.19,-3.77,-1.95,0,0,0,0.68,0.85);
d3d_model_primitive_end(ship_00);

 

Wziąłem go do draw ale i tak nic nie widać. Co zrobić i jak dodać do niego teraz teksturę z marzipana?

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to do create, a w drawie rysujesz poprzez d3d_model_draw()

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wrzuć to do jakiegoś skryptu i wywołuj go w create, to ci stworzy nowy resource, plik modelu jego index będzie ship_00,.

Tylko nie twórz na nowo modelu dla każdej instancji. Raz stworzony jest w pamięci i możesz go wyświetlić.

Funkcja

GML
d3d_model_draw(ind,x,y,z,texid)

 

Jak nie będziesz potrzebował dłużej tego modelu ( np. dlatego że przeszedłeś do innego rooma ) to zwolnij po nim pamięć.

 

EDIT: :/

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