Skocz do zawartości

Rewlisz

Użytkownicy
  • Postów

    134
  • Dołączył

  • Ostatnia wizyta

Odpowiedzi opublikowane przez Rewlisz

  1. Oto mój kod kalendarza:

    var data = new Date();
    var dzien_miesiaca = data.getDate();
    var dzien = data.getDay();
    var dzien_tygodnia = "";
    var num_miesiac = data.getMonth();
    var miasiac = "";
    var rok = data.getYear();
    
    switch(dzien){
    case 0:
    dzien_tygodnia="Niedziela";
    break
    case 1:
    dzien_tygodnia="Poniedziałek";
    break
    case 2:
    dzien_tygodnia="Wtorek";
    break
    case 3:
    dzien_tygodnia="Środa";
    break
    case 4:
    dzien_tygodnia="Czwartek";
    break
    case 5:
    dzien_tygodnia="Piątek";
    break
    case 6:
    dzien_tygodnia="Sobota";
    }
    
    switch(num_miesiac){
    case 0:
    miesiac="Styczeń";
    break
    case 1:
    miesiac="Luty";
    break
    case 2:
    miesiac="Marzec";
    break
    case 3:
    miesiac="Kwiecień";
    break
    case 4:
    miesiac="Maj";
    break
    case 5:
    miesiac="Czerwiec";
    break
    case 6:
    miesiac="Lipiec";
    break
    case 7:
    miesiac="Sierpień";
    break
    case 8:
    miesiac="Wrzesień";
    break
    case 9:
    miesiac="Październik";
    break
    case 10:
    miesiac="Listopad";
    break
    case 11:
    miesiac="Grudzień";
    }
    
    document.write(dzien_tygodnia+" "+dzien_miesiaca+" "+miesiac+" "+rok);

    I mi wyświetla prawie wszystko ale dziwnie rok. Oto co mi wypisuje:

    Sobota 26 Lipiec 108
    Dlaczego 108 a nie 2008?
  2. Mam taki kod:

      <!DOCTYPE html 
        PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
        "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="pl" lang="pl">
    <head>
      <title>Brak obrazka</title>
    
      <script>
       function error{
        return(document.write("Brak pliku!"));
       }</script>
    </head>
    <body>
       <img src="obraz1.gif" onerror="error()">
    </body>
    </html>

    Nie dałem obrazka. Powinno wyświetlić napis Brak pliku! ale nie robi tak. Co zrobiłem źle?

  3. The display

    The display represents the whole area on the monitor. It has a size (typically 1024x768, or 1280x1024), a color depth, that is, the number of bits that are used to represent a single pixel (typically 16 = High Color or 32 = Full Color) and a refresh frequency, that is, the number of times per second the display is refreshed (typically between 60 and 120). These settings can normally be changed though the display properties. For games though, in particular when they run in full-screen mode, it is important to be able to change these settings. All these settings can be initialized for the game in the Game Settings. For use during game play the following functions exist. Note though that changing the settings during game play will result in a time delay as things has to be rebuilt. The functions to set the mode are only available in the Pro Edition.

     

    display_get_width() Returns the width of the display in pixels.

    display_get_height() Returns the height of the display in pixels.

    display_get_colordepth() Returns the color depth in bits.

    display_get_frequency() Returns the refresh frequency of the display.

    display_set_size(w,h) Sets the width and height of the display in pixels. Returns whether this was successful. (Realize that only certain combinations are allowed.)

    display_set_colordepth(coldepth) Sets the color depth. In general only 16 and 32 are allowed values. Returns whether successful.

    display_set_frequency(frequency) Sets the refresh frequency for the display. Only few frequencies are allowed. Typically you could set this to 60 with a same room speed to get smooth 60 frames per second motion. Returns whether successful.

    display_set_all(w,h,frequency,coldepth) Sets all at once. Use -1 for values you do not want to change. Returns whether successful.

    display_test_all(w,h,frequency,coldepth) Tests whether the indicated settings are allowed. It does not change the settings. Use -1 for values you do not want to change. Returns whether the settings are allowed.

    display_reset() Resets the display settings to the ones when the program was started.

     

    Sometimes it is useful to get information about the position of the mouse on the display or to change this position. For this the following functions exist:

     

     

    display_mouse_get_x() Returns the x-coordinate of the mouse on the display.

    display_mouse_get_y() Returns the y-coordinate of the mouse on the display.

    display_mouse_set(x,y) Sets the position of the mouse on the display to the indicated values.

    Tu masz wszystko, dwie pierwsze funkcje służą do zwracania rozdzielczości.

×
×
  • Dodaj nową pozycję...